
I’m a multidisciplinary designer with over 4 years of experience specializing in graphic design, UX/UI, and marketing design—with a strong foundation in the mobile gaming industry. Throughout my career, I’ve had the opportunity to create for some of the most engaging live ops environments, designing high-impact campaigns, monetization assets, and user-focused visual systems that blend creativity, strategy, and performance.
My design journey is rooted in understanding how people engage with visual content. Whether it’s an in-game promotional experience, a brand-driven event campaign, or a user interface designed to guide effortlessly through gameplay, I bring a thoughtful and analytical approach to every detail. I believe great design lives at the intersection of beauty and function—it should look amazing, but also work hard.
I’m deeply experienced in collaborating across disciplines—working alongside product managers, developers, marketers, and creative teams to bring bold concepts to life. I thrive in fast-paced environments where storytelling, branding, and data meet to drive impact and connect with users on an emotional level.
From building card collections and crafting player journeys to designing full-scale event visuals and user experiences, I see every project as a chance to create something not just effective—but memorable.
When I’m not designing, I’m usually seeking out inspiration in other mediums: photography, architecture, motion design, or even just observing how people interact with everyday visuals. Design isn’t just what I do—it’s how I see the world.